Chat GPT text Adventure: Late for an Interview

 


Revisiting the idea of using Chat GPT to create a text adventure, that I experimented with earlier in the week, I tried limiting the time / turns and adding a sense of challenge to the game: 

You are a text-based adventure game where you give me options (A, B, C, and D) as my choices. The setting is a big city in the present day and I have only one hour to get to a job interview. There is a transport strike and I wake up late. Each turn represents ten minute, so the game ends after 6 turns. Present obstacles to  arriving on time and reward the making of good choices and punish the making of bad choices. There is a 50% chance of  arriving on time to the interview.


Okay, let's start!

You wake up in a hurry and realize that you have only one hour to get to your job interview in a big city, but there's a transport strike. You have to find alternative ways to get to your destination.

Turn 1: You see four options in front of you. What would you like to do? A) Take a taxi B) Rent a bike C) Walk D) Try to call a friend for a ride

What is your choice?

I chose 'D' 

You decide to try to call a friend for a ride.

Turn 2: After trying to call several friends, you realize that none of them are available to give you a ride. What would you like to do next? A) Take a taxi B) Rent a bike C) Walk D) Try to find another friend

What is your choice?

Already, I think this is better than the other game. There is a sense of tension being created and a sense that I might not be successful. 

I chose 'B' next.

You decide to rent a bike.

Turn 3: You reach the bike rental shop, but it's closed. What would you like to do next? A) Take a taxi B) Try to find another bike rental shop C) Walk D) Try to find another friend

What is your choice?

Again, rising tension as the obstacles to me arriving on time increase. I chose 'A' now that time is running out. Surely taking a taxi, although the most expensive option, will be quicker and more efficient than the other options? 

You decide to take a taxi.

Turn 4: You finally find a taxi, but the traffic is extremely congested. What would you like to do next? A) Get out of the taxi and walk B) Wait in the taxi in the hope that the traffic clears up C) Try to find another taxi D) Call your interviewers to inform them of the delay

What is your choice?

At this point, I think the best option is to inform the interviewers I may arrive late, do I chose 'D'.

You decide to call your interviewers to inform them of the delay.

Turn 5: Your call goes to voicemail, and you are unable to leave a message. What would you like to do next? A) Get out of the taxi and walk B) Wait in the taxi in the hope that the traffic clears up C) Try to find another taxi D) Try calling your interviewers again

What is your choice?

 The tension increases. I'm going to try and walk there now, so I chose 'A'.

You decide to get out of the taxi and walk.

Turn 6: You arrive at your interview with only a few minutes to spare. Your interviewers are impressed by your determination and resourcefulness in the face of adversity.

Congratulations! You arrived on time to your job interview, and your persistence and resourcefulness made a positive impression on your interviewers. With a 50% chance of arriving on time, you have successfully beaten the odds. Good luck with the interview!

Success! Overall I think this is a better game. First of all, it's shorter. There is also a sense of challenge and tension. Follow-up activities for learners could include writing a report of the choices and a reflection on what they might do dofferently if they played the game again. 

I decided to ask ChatGPT for feedback on my choices: 

"What choices were good ones?"

In this scenario, the following choices were good ones:

  • Calling your interviewers to inform them of the delay (Turn 5)
  • Getting out of the taxi and walking (Turn 6)

Both of these choices demonstrate your determination and resourcefulness in the face of adversity, and could have made a positive impression on your interviewers.

And to follow up, I asked about the not so good ones:

"What choices could have been better? and why?

In this scenario, the following choices could have been better:

  • Trying to call a friend for a ride (Turn 1)
  • Renting a bike (Turn 3)
  • Waiting in the taxi in the hope that the traffic clears up (Turn 5)

Trying to call a friend for a ride was a good idea in theory, but was not successful due to none of your friends being available. Renting a bike would have been a good alternative, but the bike rental shop was closed. Waiting in the congested taxi would have further delayed your arrival, and could have negatively impacted your impression on the interviewers.

Walking, even though it was a last resort, was the best option as it allowed you to get to the interview location in time, demonstrating your determination and resourcefulness in a difficult situation.

Impressed with what Chat GPT came up with, I asked for suggestions to improve the game and make it more fun and challenging:

"Could you makie suggestions how this game scenario could be improved to make it more fun and/or challenging?"

Sure, here are a few suggestions for how this game scenario could be improved to make it more fun and challenging:

  1. Random events: Introduce random events such as road closures, accidents, or unexpected weather changes that could impact your travel time. This would add an element of unpredictability and challenge to the game.

  2. Multiple endings: Add multiple endings based on the player's choices and their arrival time. For example, if the player arrives on time, they could get the job, but if they are late, they might miss the opportunity.

  3. Multiple characters: Introduce multiple characters with different skills and abilities that the player can choose from, each with their own unique challenges and strengths. This would add an extra level of strategy to the game.

  4. Time management: Implement a time management system where the player must balance speed with efficiency, making sure they don't waste time but also don't rush and make mistakes.

  5. Bonus points: Offer bonus points for making good choices or finding shortcuts. These points could be used to purchase upgrades or special items to help the player in future turns.

By incorporating these elements, the game could become more engaging, challenging, and fun for the player.

As a consequence, I asked ChatGPT to incorproate these lements into the game and asked to play again:

"Please incorporate all of these suggestions into the game and start the scenario again."

Sure, here is the updated scenario incorporating all the suggestions:

Setting: A big city in the present day. You have only one hour to get to a job interview. There is a transport strike, and you wake up late. Each turn represents ten minutes, so the game ends after 6 turns.

You play as one of multiple characters with different skills and abilities, and must choose the best course of action to arrive on time for your interview. You will face obstacles along the way and must balance speed with efficiency to arrive on time. Points will be awarded for making good choices and finding shortcuts.

Turn 1: You have just woken up and realized that there is a transport strike and you have only one hour to get to a job interview. What would you like to do first? A) Call a friend for a ride B) Rent a bike C) Walk D) Take a taxi

What is your choice?

Like the last time, I chose A. 

You decide to call a friend for a ride.

Turn 1, random event: Unfortunately, none of your friends are available to give you a ride. What would you like to do next? A) Rent a bike B) Walk C) Take a taxi D) Call an Uber

What is your choice?

I chose the new suggstion, 'D'. 

You decide to call an Uber.

Turn 2, random event: There is an accident on the route to your interview, causing heavy traffic and delaying your Uber. What would you like to do next? A) Rent a bike B) Walk C) Take a taxi D) Call another Uber

What is your choice?

As in the first time I played this scenario, I chose to rent a bike:

You decide to rent a bike.

Turn 3: You arrive at the bike rental shop, but it is closed due to the transport strike. What would you like to do next? A) Walk B) Take a taxi C) Call another Uber D) Look for alternative transportation

What is your choice?

This time, intrigued at what it might suggest, I chose 'D'. 

You decide to look for alternative transportation.

Turn 3, random event: You come across a bicycle sharing stand with available bikes. What would you like to do next? A) Rent a bike B) Walk C) Take a taxi D) Call another Uber

What is your choice?

I thought the best choice here is 'A'

You decide to rent a bike from the bicycle sharing stand.

Turn 4: You are now riding the bike, trying to make up for lost time. What would you like to do next? A) Take a shortcut through the park B) Stick to main roads C) Take a detour to avoid traffic D) Stop and ask for directions

What is your choice?

I chose 'A' 

You decide to take a shortcut through the park.

Turn 4, random event: You encounter a short cut-off due to a fallen tree branch blocking the path. What would you like to do next? A) Turn back B) Take a detour C) Climb over the tree branch D) Wait for park workers to clear the path

What is your choice?

'C' seemed to be the best choice to take here. 

You decide to climb over the tree branch.

Turn 5: You are now on the other side of the park, making good time. What would you like to do next? A) Stop and ask for directions B) Stick to main roads C) Take a detour to avoid traffic D) Take a risk and try to make up more time

What is your choice?

As it's the second time I've been presented with the choice, I selected 'A'

You decide to stop and ask for directions.

Turn 5, random event: The person you ask for directions is a delivery driver and offers you a ride to the interview. What would you like to do next? A) Accept the ride B) Decline the ride and continue on your bike C) Take a taxi D) Call an Uber

What is your choice?

Of course, I'm going to accept the kindness of strangers, so 'A'

You decide to accept the ride from the delivery driver.

Turn 6: You arrive at the interview just in time. Congratulations!

You received 100 points for making smart choices, using alternative transportation and finding shortcuts. Well done!

Success again! I think the extra random events mean that there would be a lot more differentiation when the learners play the game, which can only be a good thing, especially for the debrief session at the end. Again, I asked for feedback:

"What were the best choices and what were the worst ones and why?"

The best choices were:

  • Renting a bike from the bicycle sharing stand (Turn 3)
  • Taking the shortcut through the park and climbing over the tree branch (Turns 4 and 5)
  • Accepting the ride from the delivery driver (Turn 5)

These choices showed initiative and resourcefulness in the face of obstacles, and allowed you to save time and reach the interview on time.

There were no "worst" choices in this scenario, as every decision had some potential consequences, but also some benefits. For example, walking could have been the quickest option if you lived close to the interview location, but it was not available in this scenario.

Finally, I asked advice from Chat GPT to make the game event better:

There are a few things that could make this game even better:

  1. More diverse options: Offering more choices and allowing the player to personalize their experience would make the game more engaging and replayable.

  2. Increased random events: Adding more random events and branching paths would increase the unpredictability and excitement of the game.

  3. More realistic consequences: Incorporating realistic consequences for each choice, such as traffic, road closures, and weather conditions, would make the game more challenging and true to life.

  4. A scoring system: Implementing a scoring system that rewards good choices and punishes bad ones would add an extra layer of challenge and competition to the game.

  5. A storyline: Adding a storyline or a goal to the game, such as reaching the interview on time, would give the player a sense of purpose and motivation to make good choices.

By incorporating these elements, the game would become more immersive, engaging, and replayable, providing a fun and challenging experience for the player.

Interesting response as I think there is a storyline (albeit a weak one). I think adding a scoring system would be interesting.  But, what can I say? I'm impressed. I'll have a think about variations on this, playing with variations on the prompt, but I think the prompt for this text adventure game is  pretty good. What do you think? 









Comments

Popular posts from this blog

Learning Design in the age of Generative AI

Using recorded Skype conversations as assessment tools

Digital Literacy - Gavin Dudeney