Very happy to read Monika's review of my workshop at the IATEFL conference, where I presented on Creative Pedagogy.
"Mr. Stanley mentions three games.
1. Story Cubes
It’s pretty much the same idea I wrote about in Once Upon a Time… note, only you don’t have cards but dice. And although cubes sound funnier, the cards have some nice words (possibility of having a 15 year old student remember the word ‘idle’ – priceless) – I guess you may use both with the same fun and success in a classroom.
2. Werewolf
Have you ever played Mafia? The rules are basically the same – you pick some werewolves from among your students and make them choose a victim who becomes a ghost (I might give a scene of death for the younger students, I’m sure they would love it, especially team Jacob, hrhrh). Then, when the day comes and werewolves change back, the villagers try to find out who is the culprit.
I’ve just thought I might change it to vampires (for team Edward, with extra glitter). Or zombies, but zombies theoretically don’t change back to humans. You might even get a role for a particularly noisy student and make them a banshee who screams when someone is about to die – but never tells who a werewolf is.
It does sound like fun. Besides, it makes the students lie – and I’ve always thought that the greatest sign of a foreign language proficiency is the ability to lie.
3. The islands
Now, I’ve never tried that game before, but I’m definitely going to give it a try as it requires pretty much work from the students on various levels. First, they work in groups and design their own imaginary islands – just pictures/ maps. Then, they come up with political systems, industrialization (if any), currency etc. And then we make a great continent of those islands."
Thanks, Monika!