In February 2007, I gave a presentation at the 2007 APAC ELT Convention, with a colleague, on 'Language Learning and Computer Games: From Space Invaders to Second Life'
Here's the presentation:
And here's a link to the article we gave as the handout - there are also some associated worksheets
Subscribe to:
Post Comments (Atom)
The AI learning paradox
On his substack, Jason Gulya outlines a paradox: "Learning with AI tools suffers from a paradox. To use AI as an effective tool, learn...

-
The Interactive Whiteboard ( IWB ) is a technology that promises to truly transform the classroom and yet is seen as a threat or a waste of...
-
I commented on Scott Thornbury's recent blog post 'T for Technology' that I was " happy to see the ‘edutech/no edutech’ de...
-
On today's Teachers Talk Radio show, Teacher Educator Paula Rebolledo joined me to talk about empowering teachers through exploratory a...
Can you give the narrative of your presentation. For example, I'm wondering about how you use Grow Cube for writing -- are Ss to write how they completed the game?
ReplyDeleteGood point, Jenny - I should have added a link to the article that Kyle and I wrote, and that is available here: http://evogaming.wikispaces.com - I'll add a link in the body of the post.
ReplyDelete