I have to be careful who I say that to, or it might be misinterpreted, but we have just got hold of Nintendo's Wii, and after reading about how wonderful the revolutionary control is, and not really understanding, I finally appreciate just how great it is.
We only have the basic game that came with the console (Wii Sports), but it's a hundred times better than the way the Playstation 2 Eye Toy system works as far as recognition goes. It's great fun, and I'm sure it will be a huge success.
But, what about educational uses? Well, there's nothing out there yet that might tempt me to bring it to the classroom (unlike the PS2), but I like the fact that it's nice and light. Can't understand what makes Stephen Downes say that "Stuff like Wii and mobile computing are much more important" (than Second Life). Mobile computing I can understand, but what has he seen in the Wii to make that statement? Or maybe he's just being controversial? He's not really said much about the matter, but I am intrigued as I respect a lot of what he has written about educational technology. I'll be following this one.